Mageball is a first-person, spell-casting sports game. Players take control of a mage on either the fire or ice team and compete to score more points on the other team's goal. Players can choose from seven unique spells to help their teammates or hinder enemies.

This project was in development September 2012 - April 2013.

I was lead artist on the team, as well as the 2D artist, texture artist, and GUI/menu artist. Programs used: Photoshop, Illustrator, Paint Tool SAI, 3D Coat, Maya, Zbrush.


2D Art (Latest to Earliest)